public void Launch(int launch)
    {
        if (launch == 0)
        {

            m_Objectscript = m_Coconut.GetComponent<ScriptObjectsBehaviour>();

            m_Objectscript.m_IsCoconut = true;
            m_Objectscript.m_ScriptThirstMeter = m_ScriptThirstMeter;

            Instantiate(m_Coconut, new Vector3(this.transform.position.x, this.transform.position.y, this.transform.position.z-2f), this.transform.rotation);
        }

        else if (launch==1)
        {
            m_Objectscript = m_BowlingBall.GetComponent<ScriptObjectsBehaviour>();

            m_Objectscript.m_IsCoconut = false;
            m_Objectscript.m_ScriptThirstMeter = m_ScriptThirstMeter;

            Instantiate(m_BowlingBall, new Vector3(this.transform.position.x, this.transform.position.y, this.transform.position.z-2f), this.transform.rotation);
        }

        m_ScriptThirstRunManager.PrepareforLaunch();
    }
Ejemplo n.º 2
0
    public void Launch(int launch)
    {
        if (launch == 0)
        {
            m_Objectscript = m_Coconut.GetComponent <ScriptObjectsBehaviour>();


            m_Objectscript.m_IsCoconut         = true;
            m_Objectscript.m_ScriptThirstMeter = m_ScriptThirstMeter;


            Instantiate(m_Coconut, new Vector3(this.transform.position.x, this.transform.position.y, this.transform.position.z - 2f), this.transform.rotation);
        }

        else if (launch == 1)
        {
            m_Objectscript = m_BowlingBall.GetComponent <ScriptObjectsBehaviour>();


            m_Objectscript.m_IsCoconut         = false;
            m_Objectscript.m_ScriptThirstMeter = m_ScriptThirstMeter;


            Instantiate(m_BowlingBall, new Vector3(this.transform.position.x, this.transform.position.y, this.transform.position.z - 2f), this.transform.rotation);
        }

        m_ScriptThirstRunManager.PrepareforLaunch();
    }