Ejemplo n.º 1
0
 private void Awake()
 {
     Debug.Log("Awake Score");
     SM        = GameObject.Find("MainCamera").GetComponent <SceneManage>();
     scoreText = gameObject.GetComponent <Text>();
     fuelText  = gameObject.transform.parent.Find("Fuel").GetComponent <Text>();
 }
Ejemplo n.º 2
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
Ejemplo n.º 3
0
    private void Awake()
    {
        _instance = this;

        for (int i = 0; i < 21; i++)
        {
            for (int j = 0; j < 12; j++)
            {
                if (i == 0 || j == 0 || j == 11)
                {
                    cube_0_1[i, j] = 1;
                }
                else
                {
                    cube_0_1[i, j] = 0;
                }
            }
        }

        goPrefabs    = new GameObject[7];
        goPrefabs[0] = Resources.Load <GameObject>("Prefabs/Tiao");
        goPrefabs[1] = Resources.Load <GameObject>("Prefabs/Tian");
        goPrefabs[2] = Resources.Load <GameObject>("Prefabs/L01");
        goPrefabs[3] = Resources.Load <GameObject>("Prefabs/L02");
        goPrefabs[4] = Resources.Load <GameObject>("Prefabs/Z01");
        goPrefabs[5] = Resources.Load <GameObject>("Prefabs/Z02");
        goPrefabs[6] = Resources.Load <GameObject>("Prefabs/T");
    }
    void Start()
    {
        game  = GameObject.Find("GameManager").GetComponent <GameManage>();
        scene = GameObject.Find("SceneManager").GetComponent <SceneManage>();

        scene.SceneLoad("MainScene");
    }
Ejemplo n.º 5
0
    public void BackToGameScene()
    {
        audioControll.playBackSound();

        LoadingScene lc = GameObject.Find("Script").GetComponent <LoadingScene> ();

        if (lc != null)
        {
            if (SceneManage.GetPrevSceneName().Equals("GP_Menu"))
            {
                lc.LoadScene("GP_Menu");
            }
            else if (SceneManage.GetPrevSceneName().Equals("JP_Menu"))
            {
                lc.LoadScene("JP_Menu");
            }
            else if (SceneManage.GetPrevSceneName().Equals("JP_MenuWithChoice"))
            {
                lc.LoadScene("JP_MenuWithChoice");
            }
            else if (SceneManage.GetPrevSceneName().Equals("GP_MenuWithChoice"))
            {
                lc.LoadScene("GP_MenuWithChoice");
            }
            else
            {
                lc.LoadScene("MainMenu");
            }
        }
        else
        {
            SceneManager.LoadSceneAsync("MainMenu");
        }
    }
Ejemplo n.º 6
0
    public void LoadScene(string name)
    {
        if (SceneManager.GetActiveScene().name.Equals("MainMenu"))
        {
            audioControll.playStartGameSound();
        }

        if (name.Equals("GP_Menu"))
        {
            SceneManage.SetPrevSceneName("GP_Menu");
        }
        else if (name.Equals("JP_Menu"))
        {
            SceneManage.SetPrevSceneName("JP_Menu");
        }
        else if (name.Equals("JP_MenuWithChoice"))
        {
            SceneManage.SetPrevSceneName("JP_MenuWithChoice");
        }
        else if (name.Equals("GP_MenuWithChoice"))
        {
            SceneManage.SetPrevSceneName("GP_MenuWithChoice");
        }
        else if (name.Equals("MainMenu"))
        {
            SceneManage.SetPrevSceneName("MainMenu");
            audioControll.playBackSound();
        }

        SceneManager.LoadSceneAsync(name, LoadSceneMode.Single);
    }
Ejemplo n.º 7
0
    private void Awake()
    {
        Debug.Log("Awake Builds");

        SM        = GameObject.Find("MainCamera").GetComponent <SceneManage>();
        textPrice = gameObject.transform.Find("Text").GetComponent <Text>();
        textLevel = gameObject.transform.Find("TextLevel").GetComponent <Text>();



        switch (gameObject.transform.parent.name)
        {
        case "Lab":
            nameBuild = "L";
            break;

        case "RocketPlace":
            nameBuild = "R";
            break;

        case "Stock":
            nameBuild = "E";
            break;

        case "Factory":
            nameBuild = "F";
            break;
        }
    }
Ejemplo n.º 8
0
 private void Start()
 {
     exit          = FindObjectOfType <Exit>();
     flowerManager = FindObjectOfType <FlowerManager>();
     player        = FindObjectOfType <FloatyGirl>().gameObject;
     sceneManage   = FindObjectOfType <SceneManage>();
 }
Ejemplo n.º 9
0
 void Awake()
 {
     DontDestroyOnLoad(gameObject);
     if (Instance == null)
     {
         Instance = this;
     }
 }
Ejemplo n.º 10
0
    // Start is called before the first frame update
    void Start()
    {
        playerManager              = GameObject.Find("GameManager").GetComponent <PlayerManager>();
        sceneManager               = GameObject.Find("GameManager").GetComponent <SceneManage>();
        playerManager.OnNewPlayer += onNewPlayer;

        spawnAllParazLobby();
    }
Ejemplo n.º 11
0
 private void Awake()
 {
     Debug.Log("Awake SAVELOAD");
     SM = GameObject.Find("MainCamera").GetComponent <SceneManage>();
     FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://cristalplanets.firebaseio.com/");
     GCtext   = GameObject.Find("/CanvasUI/CanvasSpace/GC/Canvas/Text").GetComponent <Text>();
     NameText = GameObject.Find("/CanvasUI/CanvasSpace/Name/Canvas/Text").GetComponent <Text>();
 }
Ejemplo n.º 12
0
    private void Awake()
    {
        Debug.Log("Awake Statistic");

        SM        = GameObject.Find("MainCamera").GetComponent <SceneManage>();
        ScorePlus = gameObject.transform.Find("Canvas/CrystalPlusText").GetComponent <Text>();
        FuelNeed  = gameObject.transform.Find("Canvas/FuelNeedText").GetComponent <Text>();
    }
Ejemplo n.º 13
0
 private void Awake()
 {
     Debug.Log("Awake CameraUpDown");
     SM       = GameObject.Find("MainCamera").GetComponent <SceneManage>();
     text     = gameObject.GetComponentInChildren <Text>();
     animator = gameObject.GetComponent <Animator>();
     Elevator = gameObject.GetComponent <AudioSource>();
 }
Ejemplo n.º 14
0
    // Use this for initialization
    void Start()
    {
        scoreegg = GameObject.FindObjectOfType <ScoreKeeper> ();

        killedBirds++;

        sceneManager = GameObject.FindObjectOfType <SceneManage>();
        hit          = 0;
    }
Ejemplo n.º 15
0
 private void Awake()
 {
     if (!gamestart)
     {
         sceneManage = this;
         SceneManager.LoadSceneAsync(1, LoadSceneMode.Additive);
         gamestart = true;
     }
 }
Ejemplo n.º 16
0
    void Start()
    {
        game  = GameObject.Find("GameManager").GetComponent <GameManage>();
        scene = GameObject.Find("SceneManager").GetComponent <SceneManage>();
        bgm   = GameObject.Find("BgmManager").GetComponent <BgmManage>();
        sfx   = GameObject.Find("SfxManager").GetComponent <SfxManage>();
        src   = this.gameObject.GetComponent <AudioSource>();

        bgm.BgmPlay(MainBgm);
    }
Ejemplo n.º 17
0
    public void ChangeColor()
    {
        Color targetColor;

        if (EventSystem.current.currentSelectedGameObject != null)
        {
            targetColor = EventSystem.current.currentSelectedGameObject.GetComponent <Image>().color;
            SceneManage.carBodyColor = targetColor;
            SceneManage.ChangeColor();
        }
    }
Ejemplo n.º 18
0
 void Awake()
 {
     if (instance != this)
     {
         instance = this;
     }
     else
     {
         Destroy(this.gameObject);
     }
 }
Ejemplo n.º 19
0
    //Загружает уровни шахт

    private void Awake()
    {
        Debug.Log("Awake Mines");
        SM             = GameObject.Find("MainCamera").GetComponent <SceneManage>();
        mineExpansions = GetComponentsInChildren <MineExpansion>();
        foreach (MineExpansion mine in mineExpansions)
        {
            mine.gameObject.SetActive(false);
            //  mine.Connect();
        }
    }
Ejemplo n.º 20
0
    //Table table;
    // Start is called before the first frame update
    private void Awake()
    {
        Debug.Log("Awake Bunch");

        SM              = GameObject.Find("MainCamera").GetComponent <SceneManage>();
        bonus           = gameObject.transform.Find("Bonus").GetComponentInChildren <Image>();
        particleSystems = gameObject.GetComponentInChildren <ParticleSystem>();
        bonus.gameObject.SetActive(false);
        //Рандом отвечающий за сколько раз надо прийти роботам к куче, чтобы сгенирировался бонус
        needBonusPower = Random.Range(1, 400);
    }
Ejemplo n.º 21
0
 private void Awake()
 {
     SM = GameObject.Find("MainCamera").GetComponent <SceneManage>();
     FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://crystal-planets-fe735.firebaseio.com/");
     reference   = FirebaseDatabase.DefaultInstance.RootReference;
     FirstName   = transform.Find("1st/NameWind/Name").GetComponent <Text>();
     FirstScore  = transform.Find("1st/ScoreWind/Score").GetComponent <Text>();
     SecondName  = transform.Find("2nd/NameWind/Name").GetComponent <Text>();
     SecondScore = transform.Find("2nd/ScoreWind/Score").GetComponent <Text>();
     ThirdName   = transform.Find("3rd/NameWind/Name").GetComponent <Text>();
     ThirdScore  = transform.Find("3rd/ScoreWind/Score").GetComponent <Text>();
 }
Ejemplo n.º 22
0
    void Move()
    {
        if (SceneName == "GameOver" || SceneName == "Clear")
        {
            time += Time.deltaTime;

            if (time > warpTime)
            {
                SceneManage.SceneMove(scene);
            }
        }
    }
Ejemplo n.º 23
0
 private void Awake()
 {
     if (instance != null)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
         DontDestroyOnLoad(gameObject);
     }
 }
Ejemplo n.º 24
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
     DontDestroyOnLoad(gameObject);
 }
Ejemplo n.º 25
0
 private void Awake()
 {
     if (_Instance != null && _Instance != this)
     {
         Destroy(gameObject);
         return;
     }
     else
     {
         _Instance = this;
     }
     // DontDestroyOnLoad(gameObject);
 }
Ejemplo n.º 26
0
 private void Start()
 {
     SM      = GameObject.Find("MainCamera").GetComponent <SceneManage>();
     UI      = GameObject.Find("/MainCamera");
     message = SM.CanvasSpace.transform.Find("Message").gameObject;
     message.SetActive(false);
     if (gameObject.name == "CanvasUI")
     {
         Canvas = GameObject.Find("/CanvasUI");
         Canvas.GetComponent <Canvas>().worldCamera = UI.GetComponent <Camera>();
         text      = Canvas.transform.Find("CanvasSpace/GC").GetComponentInChildren <Text>();
         text.text = GameObject.Find("/SL").GetComponent <SAVELOAD>().ShowInfo("GC");
     }
 }
Ejemplo n.º 27
0
    void DebugKey()
    {
        //タイトルに戻る
        if (Input.GetKeyDown(KeyCode.Space))
        {
            SceneManager.LoadScene("Title");
        }

        //各シーンの初期位置にワープ
        if (Input.GetKeyDown(KeyCode.Z))
        {
            SceneManage.SceneMove(debug);
        }
    }
Ejemplo n.º 28
0
    void Start()
    {
        scene = GameObject.Find("SceneManager").GetComponent <SceneManage>();
        GameObject.Find("BgmManager").GetComponent <BgmManage>().BgmStop();

        if (scene == null)
        {
            Debug.Log("Exception : Scene Manager is Null.");
            SceneManager.LoadScene("begining");
        }
        else
        {
            StartCoroutine(StartLoading());
        }
    }
Ejemplo n.º 29
0
 void Start()
 {
     sceneManage = GameObject.Find("PutScripts").GetComponent <SceneManage>();
     _core       = GameObject.FindObjectOfType <ZCore>();
     if (_core == null)
     {
         this.enabled = false;
         return;
     }
     // 建立zSpace操作笔模型
     _stylusBeamObject            = new GameObject("StylusBeam");
     _stylusBeamRenderer          = _stylusBeamObject.AddComponent <LineRenderer>();
     _stylusBeamRenderer.material = new Material(Shader.Find("Transparent/Diffuse"));
     _stylusBeamRenderer.SetColors(Color.white, Color.white);
 }
Ejemplo n.º 30
0
    private void Start()
    {
        SM = GameObject.Find("MainCamera").GetComponent <SceneManage>();
        MobileAds.Initialize(initStatus => { });
        // Called when the user should be rewarded for interacting with the ad.


        Banner();

        Interstial();

        Video();

        // Called when the user should be rewarded for interacting with the ad.
        this.rewardedAd.OnUserEarnedReward += HandleUserEarnedReward;
    }