public void Stop() { SceneMan.RemoveSceneObjs(_agents); _agents.Clear(); MonsterEntityCreator.commonDeathEvent -= OnMonsterDeath; DoodadEntityCreator.commonDeathEvent -= OnMonsterDeath; }
public void RemoveFixedSpawnPointFromScene(List <int> pointIds) { List <SceneEntityPosAgent> agents = new List <SceneEntityPosAgent>(); FixedSpawnPointInfo info = null; foreach (int id in pointIds) { if (_fixedSpawnPointInfos.TryGetValue(id, out info) && info._bActive) { agents.Add(info._agent); } } SceneMan.RemoveSceneObjs(agents); }
void OnDestroy() { if (_airborne != null) { MonsterAirborne.DestroyAirborne(_airborne, false); } #if DestroyLeftMonster if (!isSweep) { for (int i = 0; i < _agents.Count; i++) { MonEscape(_agents [i] as SceneEntityPosAgent, transform.position); } } #endif SceneMan.RemoveSceneObjs(_agents); _agents.Clear(); if (UITowerInfo.Instance != null && _uiData != null) { UITowerInfo.Instance.Hide(); } s_Beacons.Remove(this); if (!PeGameMgr.IsMulti && null != m_Mark) { PeMap.LabelMgr.Instance.Remove(m_Mark); m_Mark = null; } if (null != CSMain.Instance) { List <CSAssembly> assemblyList = CSMain.Instance.GetAllAssemblies(); if (0 < assemblyList.Count) { for (int i = 0; i < assemblyList.Count; ++i) { CSAssembly assembly = assemblyList[i]; if (null != assembly && assembly.InRange(_position)) { DigTerrainManager.ClearColonyBlockInfo(assembly); } } } } }
public void RemoveAllAgent() { SceneMan.RemoveSceneObjs(_lstAgents); }
void OnDestroy() { StopAllCoroutines(); SceneMan.RemoveSceneObjs(_lstAgents); }