Ejemplo n.º 1
0
 public void DestroyDungeon()
 {
     GeneralSet(false);
     SceneMan.AddTerrainDependence();
     if (generator != null && generator.CurrentDungeon != null && generator.CurrentDungeon.gameObject != null)
     {
         UnityUtil.Destroy(generator.CurrentDungeon.gameObject);
     }
     RandomDungenMgrData.Clear();
     if (PeGameMgr.IsMulti)
     {
         ChangeOther(false);
         ResetPathFinding();
     }
     if (dungeonWater != null)
     {
         GameObject.Destroy(dungeonWater);
     }
     FBSafePlane.instance.DeleteCol();
     DragItemAgent.DestroyAllInDungeon();
 }