public ActionActor(SceneConfig.SceneAction sceneAction, KnownPaths knownPaths) { _knownPaths = knownPaths; _sceneAction = sceneAction; BecomeIdle(); }
public static Props Props(SceneConfig.SceneAction sceneAction, KnownPaths knownPaths) { return(Akka.Actor.Props.Create(() => new ActionActor(sceneAction, knownPaths))); }