Ejemplo n.º 1
0
    // recursive helper method
    private void saveVelocitiesHelper(Transform transform)
    {
        Rigidbody rb = transform.gameObject.GetComponent <Rigidbody>();

        if (rb != null)
        {
            SavedVelocityInfo savedInfo = new SavedVelocityInfo(rb.velocity, rb.angularVelocity);
            savedVelocities.Add(transform.gameObject, savedInfo);
        }
        foreach (Transform child_trans in transform)
        {
            saveVelocitiesHelper(child_trans);
        }
    }
Ejemplo n.º 2
0
    private void resumeVelocitiesHelper(Transform transform)
    {
        Rigidbody rb = transform.gameObject.GetComponent <Rigidbody>();

        if (rb != null)
        {
            SavedVelocityInfo savedInfo = savedVelocities[transform.gameObject];
            rb.velocity        = savedInfo.GetVelocity();
            rb.angularVelocity = savedInfo.GetAngularVelocity();
        }
        foreach (Transform child_trans in transform)
        {
            resumeVelocitiesHelper(child_trans);
        }
    }