public bool CheckAceOnGameFinish() { //print("ACE: " + isAce); // if didn't use skills - unlock achievement if (isAce) { sm.AchieveAce(); return(true); } return(false); }
public void SetAceAchieved() { sm.AchieveAce(); SetAchievements(); }
public bool CheckAceOnGameFinish() { //print("ACE: " + isAce); // if didn't use skills - unlock achievement if (isAce) { sm.AchieveAce(); return(true); } return(false); }
public void SetAceAchieved() { sm.AchieveAce(); SetAchievements(); }