private void OnTriggerEnter(Collider other)
 {
     if (other.tag == StaticStrings.player)
     {
         SV_Tower tower = FindObjectOfType <SV_Tower>();
         tower.Healing(value);
         Destroy(gameObject);
     }
 }
Ejemplo n.º 2
0
 void Start()
 {
     tower = FindObjectOfType <SV_Tower>();
     SV_EnemyController[] controller = FindObjectsOfType <SV_EnemyController>();
     foreach (var e in controller)
     {
         if (e != null)
         {
             e.changeTarget(this.transform);
         }
     }
 }