Ejemplo n.º 1
0
    private Vector2 lp;                                     //  last finger position

    // Use this for initialization
    void Start()
    {
        try
        {
            currentStatus         = STATE_OF_PLAYER.AT_START;
            currentGameState      = GAME_STATE.BEFORE_PLAYING;
            distance              = Vector3.Distance(object0.position, object1.position);
            initialPositionPlayer = new Vector3(transform.position.x, transform.position.y, transform.position.z);
            currentPosition       = -1;
        }
        catch (Exception e)
        {
            print(e.Message);
        }
    }
Ejemplo n.º 2
0
    private void moveForward()          //  Move Forward
    {
        try
        {
            transform.position = new Vector3(transform.position.x + distance,
                                             transform.position.y,
                                             transform.position.z);

            if (currentStatus == STATE_OF_PLAYER.AT_START)
            {
                currentStatus = STATE_OF_PLAYER.PLAYING;
            }

            currentPosition++;
        }
        catch (Exception e)
        {
            print(e.Message);
        }
    }