Ejemplo n.º 1
0
    public void StartUp()
    {
        character=GetComponent<SCR_character>();
        characterHealth=GetComponent<SCR_characterHealth>();

        GetComponent<SCR_characterHealth>().StartUp(1000);

        if(GameObject.Find("MAIN").GetComponent<SCR_main>().reticleOn){
            GameObject reticleInst=Instantiate(Resources.Load ("Objects/Gui/OBJ_reticle",typeof(GameObject)),Vector3.zero,Quaternion.identity) as GameObject;
            reticle=reticleInst.GetComponent<SCR_reticle>();
        }
    }
Ejemplo n.º 2
0
    public void StartUp()
    {
        character       = GetComponent <SCR_character>();
        characterHealth = GetComponent <SCR_characterHealth>();

        GetComponent <SCR_characterHealth>().StartUp(1000);

        if (GameObject.Find("MAIN").GetComponent <SCR_main>().reticleOn)
        {
            GameObject reticleInst = Instantiate(Resources.Load("Objects/Gui/OBJ_reticle", typeof(GameObject)), Vector3.zero, Quaternion.identity) as GameObject;
            reticle = reticleInst.GetComponent <SCR_reticle>();
        }
    }