Ejemplo n.º 1
0
 public void CancelSkill()
 {
     this.so.EventGroup.FireEvent((int)Event.Cancelskill, so, EventGroup.NewArg <EventSingleArgs <string>, string>(RunningSkill.SourceData.path));
     RunningSkill.Cancel();
     Pool.SP.Recycle(RunningSkill);
     RunningSkill = null;
 }
Ejemplo n.º 2
0
 internal void Update(float deltaTime)
 {
     if (RunningSkill != null)
     {
         RunningSkill.Breath(deltaTime);
     }
 }
Ejemplo n.º 3
0
 internal void FixedUpdate()
 {
     if (RunningSkill != null)
     {
         RunningSkill.FixedBreath();
     }
 }
Ejemplo n.º 4
0
        private void ReleaseSkill(string path, RuntimeData srd)
        {
            var skill = GetSkill(path);

            if (srd.receiver != null && skill.ForceFaceToTarget)
            {
                so.Forward = (srd.receiver.Position - so.Position).Normalize();
            }
            RunningSkill = Pool.SP.Get(typeof(RuntimeSkill)) as RuntimeSkill;
            RunningSkill.Init(skill, srd);
            RunningSkill.FinishAction = OnFinish;
            this.so.EventGroup.FireEvent((int)Event.Startskill, so, EventGroup.NewArg <EventSingleArgs <string>, string>(path));
        }