Ejemplo n.º 1
0
    private void MakePawnKillAnother(Pawn.PawnID pawnID)
    {
        var pawnToKill = rulesManager.GetPawnKilledBy(pawnID);
        var player     = pawnToKill.Key;
        var pawn       = pawnToKill.Value;

        player.ReturnPawnToStart(pawn, () => { OnMoveEnded(pawnID); });
    }