public uint Execute(PacketDistributed ipacket)
        {
            GC_ACTIVITYNOTICE packet = (GC_ACTIVITYNOTICE )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            if (RollNotice.Instance())
            {
                if (packet.HasStrNotice)
                {
                    RollNotice.Instance().AddRollNotice(packet.StrNotice);
                }
            }
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Ejemplo n.º 2
0
 void OnDestroy()
 {
     m_instance = null;
 }
Ejemplo n.º 3
0
 void Awake()
 {
     m_instance = this;
 }