Ejemplo n.º 1
0
 /// <summary>
 /// 动作组
 /// </summary>
 public void DrawAnimGroup(RoleactionEditor editor, List <string> list, List <string> group)
 {
     GUILayout.BeginVertical();
     GUILayout.Space(3);
     DrawAnim(list, group);
     GUILayout.EndVertical();
 }
Ejemplo n.º 2
0
 /// <summary>
 /// 基础属性
 /// </summary>
 /// <param name="editor"></param>
 public void DrawPropertyGUI(RoleactionEditor editor)
 {
     GUILayout.BeginVertical();
     GUILayout.Space(3);
     GUILayout.Label("基础属性", UIStyles.CSAMS, GUILayout.Width(220));
     DrawName();
     DrawAnimPlayType();
     DrawAnimTimer();
     GUILayout.Label("动作属性", UIStyles.CSAMS, GUILayout.Width(220));
     DrawAnimLoop();
     DrawAnimBlendTime();
     DrawBreak(editor.AnimList);
     GUILayout.Label("特效属性", UIStyles.CSAMS, GUILayout.Width(220));
     DrawCastDistance();
     GUILayout.EndVertical();
 }