private void UpdateButtons(ResponseDisplay displayType)
    {
        this.m_confirmButton.gameObject.SetActive(false);
        this.m_cancelButton.gameObject.SetActive(false);
        this.m_okayButton.gameObject.SetActive(false);
        switch (displayType)
        {
        case ResponseDisplay.OK:
            this.m_okayButton.gameObject.SetActive(true);
            break;

        case ResponseDisplay.CONFIRM:
            this.m_confirmButton.gameObject.SetActive(true);
            break;

        case ResponseDisplay.CANCEL:
            this.m_cancelButton.gameObject.SetActive(true);
            break;

        case ResponseDisplay.CONFIRM_CANCEL:
            this.m_confirmButton.gameObject.SetActive(true);
            this.m_cancelButton.gameObject.SetActive(true);
            break;
        }
        this.m_buttonContainer.UpdateSlices();
        this.m_header.m_container.transform.position = this.m_body.m_top.transform.position;
    }
Ejemplo n.º 2
0
 public void UpdateButtons(ResponseDisplay displayType)
 {
     object[] objArray1 = new object[] { displayType };
     base.method_8("UpdateButtons", objArray1);
 }