private void LoadGraphicsSettings() { string path = null; foreach (var findAsset in AssetDatabase.FindAssets(GRAPHICS_SETTINGS_FILE_NAME)) { if (AssetDatabase.GUIDToAssetPath(findAsset).Contains(".asset")) { path = AssetDatabase.GUIDToAssetPath(findAsset); break; } } _settings = AssetDatabase.LoadAssetAtPath <ResourceSystemDebugToolResources>(path); }
public DrawResourceSystemDebugGui(ResourceSystemDebugToolResources settings) { _settings = settings; }