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Assets system

Overview

Requirements

  • Coroutines manager(included, used for default)
  • Serialization interfaces(included, used for manifest file preparing and examples)
  • Newtonsoft Json .Net(not included, used for manifest file preparing and examples)

Installation

  1. checkout repo to Unity3d project
  2. set defines

Defines

  • CRAZYPANDA_UNITYCORE_RESOURCESYSTEM
  • CRAZYPANDA_UNITYCORE_RESOURCESYSTEM_EXAMPLES
  • CRAZYPANDA_UNITYCORE_RESOURCESYSTEM_DEBUG_TOOLS
  • CRAZYPANDA_UNITYCORE_RESOURCESYSTEM_DEBUG_TOOLS_TEST_MODE
  • CRAZYPANDA_UNITYCORE_ASSET_GRAPH
  • CRAZYPANDA_UNITYCORE_COROUTINE
  • CRAZYPANDA_UNITYCORE_SERIALIZATION_JSON
  • CRAZYPANDA_UNITYCORE_SERIALIZATION_NEWTONSOFT_JSON

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  • C# 99.8%
  • ShaderLab 0.2%