public void DisposeRenderable()
 {
     if (RenderableTex != null && Runtime.UseOpenGL)
     {
         RenderableTex.Dispose();
         RenderableTex = null;
     }
 }
Ejemplo n.º 2
0
 public void DisposeRenderable()
 {
     if (RenderableTex != null)
     {
         RenderableTex.Dispose();
         RenderableTex = null;
     }
 }