Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     Debug.Log("Start of click script");
     gm               = GameObject.FindGameObjectWithTag("GM");
     reference        = gm.GetComponent <ReferenceScript>();
     manager          = gm.GetComponent <Manager>();
     objectTitleText  = reference.GetTitle();
     velocityText     = reference.GetVelocity();
     accelerationText = reference.GetAcceleration();
     distanceText     = reference.GetDistance();
     meshCollider     = this.GetComponentInParent <MeshCollider>();
 }
Ejemplo n.º 2
0
    public void SetScripts(ReferenceScript RefScript)
    {
        PlayerOne    = RefScript.PlayerOne;
        shop         = RefScript.shop;
        _UIManager   = RefScript._UIManager;
        waveManager  = RefScript.waveManager;
        enemySpawner = RefScript.enemySpawner;

        if (gameMode == GameMode.ENDLESS)
        {
            waveManager.gameObject.SetActive(false);
        }
    }