Ejemplo n.º 1
0
 private void Object_RawTextureRendererTextureSet(ClientBase sender, RawTextureRendererTextureSet packet)
 {
     texture = Game1.assetManager.GetAsset <Texture2D>(packet.assetName);
 }
Ejemplo n.º 2
0
 private void RecievedTexture(ClientBase sender, RawTextureRendererTextureSet rawTextureRendererTextureSet)
 {
     texture.name = rawTextureRendererTextureSet.assetName;
     Send(GetTexturePacket());
 }