Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        //gets position in ranking
        int pos = RankingManager.GetPosition(GameOptions.finalScore);


        if (pos != -1) //qualified for ranking
        {
            this.GetComponent <UnityEngine.UI.Text>().text = "Posição no ranking: "
                                                             + (RankingManager.GetPosition(GameOptions.finalScore) + 1);
        }
        else //didnt qualify for ranking
        {
            this.GetComponent <UnityEngine.UI.Text>().text = "Posição no ranking: --";
            GameObject[] inputObjects = GameObject.FindGameObjectsWithTag("RankingInput");
            foreach (GameObject g in inputObjects)
            {
                g.SetActive(false);
            }
        }
    }