void RPC_S2C_InitWhenSpawn(uLink.BitStream stream, uLink.NetworkMessageInfo info) { if (PeGameMgr.randomMap) { if (!RandomDungenMgrData.InDungeon) { RandomMapConfig.SetGlobalFogHeight(); } } }
void GeneralSet(bool enter) { if (enter) { if (PeGameMgr.IsSingle) { SaveOutOfDungeon(); } PeEnv.CanRain(false); if (dungeonWater != null) { RandomMapConfig.SetGlobalFogHeight(dungeonWater.transform.position.y); } } else { PeEnv.CanRain(true); RandomMapConfig.SetGlobalFogHeight(); } }