Ejemplo n.º 1
0
    private void Start()
    {
        portInput.text  = "3000";
        mainThreadQueue = new Queue <string>();

        //localRemoteController = playerTransform.gameObject.GetComponentInChildren<RemoteController>();
        raycastWeapons     = playerTransform.gameObject.GetComponent <NetworkWeaponManager>();
        playerMovement     = playerTransform.GetComponent <PlayerMovement>();
        playerHealth       = playerTransform.GetComponent <PlayerHealth>();
        networkInstantiate = GetComponent <NetworkInstantiate>();
        ragdollSpawner     = GetComponent <RagdollSpawner>();

        //localRemoteController.enabled = false;
        playerMovement.enabled = true;

        if (raycastWeapons != null)
        {
            raycastWeapons.enabled = true;
        }
    }
 private void Awake()
 {
     ragdollSpawner = GetComponent <RagdollSpawner>();
     gunListener    = GetComponent <GunManager>();
 }
 private void Awake()
 {
     ragdollSpawner = GetComponent <RagdollSpawner>();
 }