Ejemplo n.º 1
0
        public void initializePlayer(Quinoa quinoa)
        {
            quinoa.setPlayer(new Monster());
            quinoa.getPlayer().monsterCode = MonsterCode.HUMAN;
            quinoa.getPlayer().ID = MonsterActionManager.PLAYER_ID;
            quinoa.getPlayer().setPosition(50, 50);

            Item boots = new Item();
            boots.itemClass = ItemClass.BOOTS;
            quinoa.getPlayer().inventory.addItem(boots);

            Item jacket = new Item();
            jacket.itemClass = ItemClass.JACKET;
            quinoa.getPlayer().inventory.addItem(jacket);

            Item axe = new Item();
            axe.itemClass = ItemClass.AXE;
            quinoa.getPlayer().inventory.addItem(axe);

            Item pickaxe = new Item();
            pickaxe.itemClass = ItemClass.PICKAXE;
            quinoa.getPlayer().inventory.addItem(pickaxe);

            Item flapjacks = new Item();
            flapjacks.itemClass = ItemClass.FLAPJACKS;
            flapjacks.stackSize = 4;
            quinoa.getPlayer().inventory.addItem(flapjacks);

            Item lantern = new Item();
            lantern.itemClass = ItemClass.LANTERN;
            quinoa.getPlayer().inventory.addItem(lantern);

            Item hat = new Item();
            hat.itemClass = ItemClass.HAT;
            quinoa.getPlayer().inventory.addItem(hat);

            Item torch = new Item();
            torch.itemClass = ItemClass.TORCH;
            torch.stackSize = 25;
            quinoa.getPlayer().inventory.addItem(torch);

            Item bucket = new Item();
            bucket.itemClass = ItemClass.BUCKET;
            quinoa.getPlayer().inventory.addItem(bucket);

            Item shovel = new Item();
            shovel.itemClass = ItemClass.SHOVEL;
            quinoa.getPlayer().inventory.addItem(shovel);

            Item tent = new Item();
            tent.itemClass = ItemClass.TENT;
            quinoa.getPlayer().inventory.addItem(tent);

            Item ash = new Item();
            ash.itemClass = ItemClass.ASH;
            ash.stackSize = 35;
            quinoa.getPlayer().inventory.addItem(ash);

            Item corn = new Item();
            corn.itemClass = ItemClass.CORN;
            corn.stackSize = corn.maxStackSize;
            quinoa.getPlayer().inventory.addItem(corn);

            Item cornSeed = new Item();
            cornSeed.itemClass = ItemClass.CORN_SEED;
            cornSeed.stackSize = 10;
            quinoa.getPlayer().inventory.addItem(cornSeed);

            Item pumpkin = new Item();
            pumpkin.itemClass = ItemClass.PUMPKIN;
            pumpkin.stackSize = 1;
            quinoa.getPlayer().inventory.addItem(pumpkin);

            Item pumpkinSeed = new Item();
            pumpkinSeed.itemClass = ItemClass.PUMPKIN_SEED;
            pumpkinSeed.stackSize = 10;
            quinoa.getPlayer().inventory.addItem(pumpkinSeed);

            Item floodgate = new Item();
            floodgate.itemClass = ItemClass.FLOODGATE;
            floodgate.stackSize = floodgate.maxStackSize;
            quinoa.getPlayer().inventory.addItem(floodgate);

            Item mop = new Item();
            mop.itemClass = ItemClass.MOP;
            mop.stackSize = mop.maxStackSize;
            quinoa.getPlayer().inventory.addItem(mop);
        }