public virtual void QuestCompliteAction() { StopCoroutine(QuestUpdate()); QuestUI questUI = QuestPanel.GetComponent <QuestUI>(); questUI.CompliteQuest(); isComplited = true; }
public virtual void QuestCompliteAction() { StopCoroutine(QuestUpdate()); QuestUI questUI = QuestPanel.GetComponent <QuestUI>(); questUI.CompliteQuest(); isComplited = true; }