public static bool Check(params object[] args) { using (new Profiler(nameof(QuestCanAccept))) { int index = (int)args[0]; NWPlayer player = _.GetPCSpeaker(); NWObject talkTo = Object.OBJECT_SELF; int questID = talkTo.GetLocalInt("QUEST_ID_" + index); if (questID <= 0) { questID = talkTo.GetLocalInt("QST_ID_" + index); } if (DataService.GetAll <Data.Entity.Quest>().All(x => x.ID != questID)) { _.SpeakString("ERROR: Quest #" + index + " is improperly configured. Please notify an admin"); return(false); } return(QuestService.CanAcceptQuest(player, questID, false)); } }