Ejemplo n.º 1
0
    private void DisplayInfo()
    {
        Int32 num  = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetWinCount());
        Int32 num2 = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetLoseCount());
        Int32 num3 = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetDrawCount());

        this.levelLabel.text     = this.point.ToString() + "p";
        this.classNameLabel.text = FF9TextTool.CardLevelName(this.lv_collector);
        this.winCountLabel.text  = num.ToString();
        this.loseCountLabel.text = num2.ToString();
        this.drawCountLabel.text = num3.ToString();
    }
Ejemplo n.º 2
0
 private void DisplayInfo()
 {
     if (this.currentState == QuadMistUI.CardState.CardSelection)
     {
         this.PlayerInfoPanel.SetActive(true);
         Int32 num  = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetWinCount());
         Int32 num2 = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetLoseCount());
         Int32 num3 = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetDrawCount());
         this.winCountLabel.text  = num.ToString();
         this.loseCountLabel.text = num2.ToString();
         this.drawCountLabel.text = num3.ToString();
     }
     else
     {
         this.PlayerInfoPanel.SetActive(false);
     }
 }