Ejemplo n.º 1
0
 private void Start()
 {
     poolingScript = gameObject.GetComponent <ProjectilePoolingScript>();
     playerRb      = gameObject.GetComponent <Rigidbody2D>();
     fireDelay     = 0.25f;
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     poolingScript = gameObject.GetComponent <ProjectilePoolingScript>();
     fireDelay     = Random.Range(1.0f, 3.5f);
 }