public async stt::Task PreviewGameServerDeploymentRolloutRequestObjectAsync()
        {
            moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient> mockGrpcClient = new moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            PreviewGameServerDeploymentRolloutRequest request = new PreviewGameServerDeploymentRolloutRequest
            {
                Rollout     = new GameServerDeploymentRollout(),
                UpdateMask  = new wkt::FieldMask(),
                PreviewTime = new wkt::Timestamp(),
            };
            PreviewGameServerDeploymentRolloutResponse expectedResponse = new PreviewGameServerDeploymentRolloutResponse
            {
                Unavailable =
                {
                    "unavailable48e06070",
                },
                Etag        = "etage8ad7218",
                TargetState = new TargetState(),
            };

            mockGrpcClient.Setup(x => x.PreviewGameServerDeploymentRolloutAsync(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(new grpccore::AsyncUnaryCall <PreviewGameServerDeploymentRolloutResponse>(stt::Task.FromResult(expectedResponse), null, null, null, null));
            GameServerDeploymentsServiceClient         client = new GameServerDeploymentsServiceClientImpl(mockGrpcClient.Object, null);
            PreviewGameServerDeploymentRolloutResponse responseCallSettings = await client.PreviewGameServerDeploymentRolloutAsync(request, gaxgrpc::CallSettings.FromCancellationToken(st::CancellationToken.None));

            xunit::Assert.Same(expectedResponse, responseCallSettings);
            PreviewGameServerDeploymentRolloutResponse responseCancellationToken = await client.PreviewGameServerDeploymentRolloutAsync(request, st::CancellationToken.None);

            xunit::Assert.Same(expectedResponse, responseCancellationToken);
            mockGrpcClient.VerifyAll();
        }
        public void PreviewGameServerDeploymentRolloutRequestObject()
        {
            moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient> mockGrpcClient = new moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            PreviewGameServerDeploymentRolloutRequest request = new PreviewGameServerDeploymentRolloutRequest
            {
                Rollout     = new GameServerDeploymentRollout(),
                UpdateMask  = new wkt::FieldMask(),
                PreviewTime = new wkt::Timestamp(),
            };
            PreviewGameServerDeploymentRolloutResponse expectedResponse = new PreviewGameServerDeploymentRolloutResponse
            {
                Unavailable =
                {
                    "unavailable48e06070",
                },
                Etag        = "etage8ad7218",
                TargetState = new TargetState(),
            };

            mockGrpcClient.Setup(x => x.PreviewGameServerDeploymentRollout(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(expectedResponse);
            GameServerDeploymentsServiceClient         client   = new GameServerDeploymentsServiceClientImpl(mockGrpcClient.Object, null);
            PreviewGameServerDeploymentRolloutResponse response = client.PreviewGameServerDeploymentRollout(request);

            xunit::Assert.Same(expectedResponse, response);
            mockGrpcClient.VerifyAll();
        }