Ejemplo n.º 1
0
 public EventHandler(float dayLength)
 {
     money      = 0;
     delegates  = 0;
     busy       = "";
     timer      = 0f;
     DAY_LENGTH = dayLength;
     popularity = new PopularityManager(50f); //start with 50% of people voting for player's candidate
 }
Ejemplo n.º 2
0
 private void UpdateManagers()
 {
     cityManager = this.gameObject.GetComponent<CityManager>();
     environmentManager = this.gameObject.GetComponent<EnvironmentManager>();
     financeManager = this.gameObject.GetComponent<FinanceManager>();
     legislationManager = this.gameObject.GetComponent<LegislationManager>();
     popularityManager = this.gameObject.GetComponent<PopularityManager>();
     powerPlantManager = this.gameObject.GetComponent<PowerPlantManager>();
     researchDevelopmentManager = this.gameObject.GetComponent<ResearchDevelopmentManager>();
     resourceManager = this.gameObject.GetComponent<ResourceManager>();
     management = true;
     ++count;
 }
Ejemplo n.º 3
0
 private void UpdateManagers()
 {
     cityManager                = this.gameObject.GetComponent <CityManager>();
     environmentManager         = this.gameObject.GetComponent <EnvironmentManager>();
     financeManager             = this.gameObject.GetComponent <FinanceManager>();
     legislationManager         = this.gameObject.GetComponent <LegislationManager>();
     popularityManager          = this.gameObject.GetComponent <PopularityManager>();
     powerPlantManager          = this.gameObject.GetComponent <PowerPlantManager>();
     researchDevelopmentManager = this.gameObject.GetComponent <ResearchDevelopmentManager>();
     resourceManager            = this.gameObject.GetComponent <ResourceManager>();
     management = true;
     ++count;
 }