Ejemplo n.º 1
0
        public void Export(World world)
        {
            var    config     = Plugin.Instance.Config;
            string exportPath = config.ExportDirPath + "\\" + world.ExportFileName + ".pmx";

            File.Delete(exportPath);

            using (var stream = new FileStream(exportPath, FileMode.Create, FileAccess.Write))
            {
                var exporter = new PmxExporter(stream);

                var data = new PmxModelData();
                GetData(data);

                data.Header.ModelName    = config.ModelName;
                data.Header.Description += config.ModelDescription;

                exporter.Export(data);

                Console.WriteLine("出力完了 : " + world.ExportFileName);
                Console.WriteLine("頂点数 : " + String.Format("{0:#,0}", data.VertexArray.Length));
                Console.WriteLine("面数 : " + String.Format("{0:#,0}", data.VertexIndices.Length / 3));
                Console.WriteLine("材質数 : " + String.Format("{0:#,0}", data.MaterialArray.Length));
                Console.WriteLine("ボーン数 : " + String.Format("{0:#,0}", data.BoneArray.Length));
                Console.WriteLine("モーフ数 : " + String.Format("{0:#,0}", data.MorphArray.Length));
            }
        }
        public void Export()
        {
            string exportPath = World.PmxExportPath;

            File.Delete(exportPath);

            using (var stream = new FileStream(exportPath, FileMode.Create, FileAccess.Write))
            {
                var exporter = new PmxExporter(stream);

                var data = new PmxModelData();
                GetData(data);

                exporter.Export(data);

                Console.WriteLine("出力完了 : " + World.ExportFileName);
                Console.WriteLine("頂点数 : " + String.Format("{0:#,0}", data.VertexArray.Length));
                Console.WriteLine("面数 : " + String.Format("{0:#,0}", data.VertexIndices.Length / 3));
                Console.WriteLine("材質数 : " + String.Format("{0:#,0}", data.MaterialArray.Length));
                Console.WriteLine("テクスチャ数 : " + String.Format("{0:#,0}", data.TextureFiles.Length));
                Console.WriteLine("ボーン数 : " + String.Format("{0:#,0}", data.BoneArray.Length));
                Console.WriteLine("モーフ数 : " + String.Format("{0:#,0}", data.MorphArray.Length));
            }
        }