void Start()
 {
     pv = player.GetComponent<PlayerVolume> ();
     standard = GameObject.Find ("StandardObject");
     sob = standard.GetComponent<StandardObject> ();
     //currentVolume = VolumeCalculator.volumeFromDiameter (destructible.transform.lossyScale.x);
 }
 void Start()
 {
     oh = objcHandlerObj.GetComponent<ObjectiveHandler> ();
     pv = player.GetComponent<PlayerVolume> ();
     sQstring = startQuestText.text;
     fQstring = finishQuestText.text;
     char[] delimitingChars = {'\n'};
     sQLines = sQstring.Split (delimitingChars);
     fQLines = fQstring.Split (delimitingChars);
     ch = chatHandlerObject.GetComponent<ChatHandler> ();
     npcb = this.GetComponent<NPCBehaviour> ();
     objectContainer = questObjectContainer.transform;
     questStarted = false;
     questFinished = false;
     r = new Reward (0, levelReward);
     q = new Quest (this.gameObject, r, quest_name, quest_description);
 }
Ejemplo n.º 3
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 // Use this for initialization
 void Start()
 {
     qm = qmObject.GetComponent<QuestManager> ();
     pv = player.GetComponent<PlayerVolume> ();
     ch = chatHandlerObj.GetComponent<ChatHandler> ();
     if (hasQuest) {
         globalQuestID++;
         questID = globalQuestID;
         addtoGQID ();
         questIcon.SetActive (true);
     } else {
         questIcon.SetActive(false);
     }
     started = false;
     npc_quest_manager = this.GetComponent<NPC_Quest> ();
     quest = npc_quest_manager.getQuest ();
 }
Ejemplo n.º 4
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 void Start()
 {
     pv = player.GetComponent<PlayerVolume> ();
 }
Ejemplo n.º 5
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 void Start()
 {
     pv = playerVolumeObject.GetComponent<PlayerVolume> ();
     t = this.GetComponent<Text> ();
 }
Ejemplo n.º 6
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 void Start()
 {
     peh = primaryEventHandlerObj.GetComponent<PrimaryEventHandler> ();
     vui = volumeUiObject.GetComponent<VolumeUI> ();
     pv = player.GetComponent<PlayerVolume> ();
     psfx = player.GetComponent<PlayerSoundFX> ();
     overLocked = false;
     onUIExit = false;
 }