Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        passableObj = playerSpawn.player;
        randomName  = playerSpawn.randomPlayerName();
        colorName   = randomName;
        Debug.Log(colorName + " " + randomName);

        randomName = string.Format("{0}(Clone)", randomName);
        Debug.Log(randomName);
    }