Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        var name = gameObject.name;

        if (name == "menu")
        {
            GetComponent <Slider>().value = PlayerPrefsWrapper.GetMenuVolume();
        }
        else if (name == "video")
        {
            GetComponent <Slider>().value = PlayerPrefsWrapper.GetVideoVolume();
        }
    }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     videoPlayer = GetComponent <VideoPlayer>();
     videoPlayer.SetDirectAudioVolume(0, PlayerPrefsWrapper.GetVideoVolume());
 }