Ejemplo n.º 1
0
 void Start()
 {
     player1 = GameObject.Find ("Manager").GetComponent<PlayerOneManager>();
     live1 = GameObject.Find ("P1Live1");
     live2 = GameObject.Find ("P1Live2");
     live3 = GameObject.Find ("P1Live3");
 }
Ejemplo n.º 2
0
 void Start()
 {
     player1 = GameObject.Find ("Manager").GetComponent<PlayerOneManager>();
     player2 = GameObject.Find ("Manager").GetComponent<PlayerTwoManager>();
     bouldarMode = GameObject.Find ("bouldarMode");
     bouldarMode.SetActive(false);
     renderer1 = GameObject.Find ("Player1").GetComponent<SpriteRenderer>();
     renderer2 = GameObject.Find ("Player2").GetComponent<SpriteRenderer>();
 }
Ejemplo n.º 3
0
 public void Startup()
 {
     Debug.Log ("Action Manager has started!");
     status = ManagerStatus.Started;
     player1 = gameObject.GetComponent<PlayerOneManager>();
     player2 = gameObject.GetComponent<PlayerTwoManager>();
     playerOneActions = new playerActions[player1.playerOneMaxActionPoints];
     playerTwoActions = new playerActions[player2.playerTwoMaxActionPoints];
     player1Grid = new playerOneGrid[player1.playerOneMaxActionPoints];
     player2Grid = new playerTwoGrid[player2.playerTwoMaxActionPoints];
 }
Ejemplo n.º 4
0
 void Start()
 {
     choiceUI = GameObject.Find ("ChoiceUI");
     executionUI = GameObject.Find ("ExecutionUI");
     player1 = GameObject.Find ("Manager").GetComponent<PlayerOneManager>();
     player2 = GameObject.Find ("Manager").GetComponent<PlayerTwoManager>();
     pActions = GameObject.Find ("Manager").GetComponent<ActionManager>();
     p1Choice1 = GameObject.Find ("p1Choice1");
     p1Choice2 = GameObject.Find ("p1Choice2");
     p1Choice3 = GameObject.Find ("p1Choice3");
     p1Choice1F = GameObject.Find ("p1Choice1F");
     p1Choice2F = GameObject.Find ("p1Choice2F");
     p1Choice3F = GameObject.Find ("p1Choice3F");
     p2Choice1 = GameObject.Find ("p2Choice1");
     p2Choice2 = GameObject.Find ("p2Choice2");
     p2Choice3 = GameObject.Find ("p2Choice3");
     p2Choice1F = GameObject.Find ("p2Choice1F");
     p2Choice2F = GameObject.Find ("p2Choice2F");
     p2Choice3F = GameObject.Find ("p2Choice3F");
 }
Ejemplo n.º 5
0
 void Start()
 {
     player1 = GameObject.Find ("Manager").GetComponent<PlayerOneManager>();
     player2 = GameObject.Find ("Manager").GetComponent<PlayerTwoManager>();
     pActions = GameObject.Find ("Manager").GetComponent<ActionManager>();
     playerOneSprite = GameObject.FindGameObjectWithTag("player1").transform;
     playerTwoSprite = GameObject.FindGameObjectWithTag ("player2").transform;
     //pos1 - pos5 = player one grid left to right
     pos1 = GameObject.FindGameObjectWithTag ("position1").transform;
     pos2 = GameObject.FindGameObjectWithTag ("position2").transform;
     pos3 = GameObject.FindGameObjectWithTag ("position3").transform;
     pos4 = GameObject.FindGameObjectWithTag ("position4").transform;
     pos5 = GameObject.FindGameObjectWithTag ("position5").transform;
     //pos6 - pos10 = player two grid left to right
     pos6 = GameObject.FindGameObjectWithTag ("position6").transform;
     pos7 = GameObject.FindGameObjectWithTag ("position7").transform;
     pos8 = GameObject.FindGameObjectWithTag ("position8").transform;
     pos9 = GameObject.FindGameObjectWithTag ("position9").transform;
     pos10 = GameObject.FindGameObjectWithTag ("position10").transform;
     uiScript = GameObject.Find ("UIScript").GetComponent<UIScript>();
     spriteRendererP1 = GameObject.Find("Player1").GetComponent<SpriteRenderer>();
     spriteRendererP2 = GameObject.Find ("Player2").GetComponent<SpriteRenderer>();
     Debug.Log ("Player1 Action Points: " + player1.playerOneActionPoints);
     Debug.Log ("Player2 Action Points: " + player2.playerTwoActionPoints);
 }
Ejemplo n.º 6
0
 // Use this for initialization
 void Start()
 {
     player1 = GameObject.Find("Manager").GetComponent<PlayerOneManager>();
     player2 = GameObject.Find("Manager").GetComponent<PlayerTwoManager>();
     pActions = GameObject.Find ("Manager").GetComponent<ActionManager> ();
     redXP1 = GameObject.Find ("redXP1");
     redXP2 = GameObject.Find ("redXP2");
     redXP1.SetActive (false);
     redXP2.SetActive (false);
     uiScript = GameObject.Find ("UIScript").GetComponent<UIScript>();
 }
Ejemplo n.º 7
0
 void Start()
 {
     player1 = GameObject.Find ("Manager").GetComponent<PlayerOneManager>();
     player2 = GameObject.Find ("Manager").GetComponent<PlayerTwoManager>();
     uiScript = GameObject.Find ("UIScript").GetComponent<UIScript>();
 }