Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        player = GetComponent <PlayerMasterController> ();
        sc     = GetComponent <SoundController> ();

        wasMoving = player.isMoving();
        alive     = true;
    }
Ejemplo n.º 2
0
    void Start()
    {
        _controller = GetComponent<PlayerMasterController>();
        showShadow = shadow.GetComponent<Renderer>();
        _motor = GetComponent<PlatformerMotor2D>();
        _animator = GetComponent<Animator>();

        _motor.onJump += SetCurrentFacingLeft;
    }
Ejemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        //anim = GetComponent<Animator>();
        player    = GetComponent <PlayerMasterController> ();
        speed     = player.speed;
        jumpForce = player.jumpForce;

        _rb = GetComponent <Rigidbody>();
    }
 void Start()
 {
     _time            = 0;
     _better          = 0;
     currentTime.text = "";
     betterTime.text  = "";
     _initialPos      = player.transform.position;
     Cursor.visible   = false;
     _PMC             = player.GetComponent <PlayerMasterController>();
     _PAC             = player.GetComponent <PlayerAudioController>();
 }
    // Use this for initialization
    void Start()
    {
        player = GetComponent <PlayerMasterController> ();

        anim   = GetComponent <Animator>();
        wall   = false;
        Jump   = false;
        sprint = false;
        air    = false;
        death  = false;
        dead   = false;
    }