Ejemplo n.º 1
0
    public void SetPrefabCharacter(int anIndex)
    {
        CanvasGroup canvasGroup = GetComponent <CanvasGroup>();

        canvasGroup.alpha        = 0;
        canvasGroup.interactable = false;

        string name = myNameInputField.text == string.Empty ? "Player" : myNameInputField.text;

        myPlayerConnection.SpawnCharacterPrefab(anIndex, name);
    }