Ejemplo n.º 1
0
 private void PlayerAim_OnShoot(object sender, PlayerAim.OnShootEventArgs e)
 {
     UtilsClass.ShakeCamera(.1f, .2f);
 }
Ejemplo n.º 2
0
 private void PlayerShoot_OnShoot(object sender, PlayerAim.OnShootEventArgs e)
 {
     Debug.Log("Shoot");
     Debug.DrawLine(e.gunEndPointPosition, e.shootPosition, Color.white, 5, true);
     CreateWeaponTracer(e.gunEndPointPosition, e.shootPosition);
 }