Ejemplo n.º 1
0
    void HitCheck()
    {
        PlayerATTACK attackState = _manager.CurrentStateComponent as PlayerATTACK;

        if (null != attackState)
        {
            attackState.AttackCheck();
        }
    }
Ejemplo n.º 2
0
    void HitCheck()
    {
        PlayerATTACK attackState = _manager.CurrentStateComponent as PlayerATTACK;

        if (null != attackState)
        {
            attackState.AttackCheck();
        }
        //transform.root.SendMessage("AttackCheck");
    }
Ejemplo n.º 3
0
 private void Awake()
 {
     _manager  = transform.root.GetComponent <PlayerFSMManager>();
     _attackCp = _manager.GetComponent <PlayerATTACK>();
 }