Ejemplo n.º 1
0
 //private Vector3 cameraOffset;
 void Start()
 {
     physicsController = gameObject.GetComponent<PlanePhysicsController> ();
     if (physicsController == null) Debug.LogError ("Missing physics controller for player aircraft " + gameObject.name);
     cameraTether = GameObject.FindWithTag("MainCamera");
     if (cameraTether == null) Debug.LogError ("Missing camera tether object");
     ourPlane = gameObject.GetComponent<Plane> ();
     if (cameraTether == null) Debug.LogError ("Missing Plane object instance for player aircraft " + gameObject.name);
     //cameraOffset = new Vector3 (0, 4, -10);
 }
Ejemplo n.º 2
0
 protected new void Start()
 {
     base.Start ();
     physicsController = gameObject.GetComponent<PlanePhysicsController> ();
     if (physicsController == null) Debug.LogError ("Missing physics controller for player aircraft " + gameObject.name);
     jetSFXSource = gameObject.AddComponent<AudioSource> ();
     jetSFXSource.clip = jetSFX;
     jetSFXSource.loop = true;
     jetSFXSource.minDistance = 3;
     jetSFXSource.Play ();
     jetSFXSource.rolloffMode = AudioRolloffMode.Linear;
 }
Ejemplo n.º 3
0
 protected new void Start()
 {
     base.Start();
     physicsController = gameObject.GetComponent <PlanePhysicsController> ();
     if (physicsController == null)
     {
         Debug.LogError("Missing physics controller for player aircraft " + gameObject.name);
     }
     jetSFXSource             = gameObject.AddComponent <AudioSource> ();
     jetSFXSource.clip        = jetSFX;
     jetSFXSource.loop        = true;
     jetSFXSource.minDistance = 3;
     jetSFXSource.Play();
     jetSFXSource.rolloffMode = AudioRolloffMode.Linear;
 }
Ejemplo n.º 4
0
    //private Vector3 cameraOffset;

    void Start()
    {
        physicsController = gameObject.GetComponent <PlanePhysicsController> ();
        if (physicsController == null)
        {
            Debug.LogError("Missing physics controller for player aircraft " + gameObject.name);
        }
        cameraTether = GameObject.FindWithTag("MainCamera");
        if (cameraTether == null)
        {
            Debug.LogError("Missing camera tether object");
        }
        ourPlane = gameObject.GetComponent <Plane> ();
        if (cameraTether == null)
        {
            Debug.LogError("Missing Plane object instance for player aircraft " + gameObject.name);
        }
        //cameraOffset = new Vector3 (0, 4, -10);
    }