Ejemplo n.º 1
0
 protected override void Initialize()
 {
     DrawOrder = (int)DrawLayer.Piece;
     ChangeTexture(PieceType.GetTextureName(ControllingUnit), true, true);
     Position = StartNode.Position;
     EnablePhysicsRectangle(FarseerPhysics.Dynamics.BodyType.Dynamic, Bounds);
     PhysicsBody.GravityScale = 0.0f;
     PhysicsBody.IsSensor     = true;
 }