// Update is called once per frame void Update() { if (PM.CurrentServerUserDepth == PhotonArenaManager.ServerDepthLevel.InRoom && isSpawned == false) { player = PM.SpawnPlayer(PlayerSpawn.transform.position, PlayerSpawn.transform.rotation, "Character 3D Online"); isSpawned = true; } if (PM.CurrentServerUserDepth == PhotonArenaManager.ServerDepthLevel.InRoom && _isFooblesSpawned == false) { if (PM.GetData("_IsFooblesSpawned") == null || ((bool)PM.GetData("_IsFooblesSpawned") == false)) { PM.SpawnObject("FoobleOnline", FooblesSpawn.transform.position, FooblesSpawn.transform.rotation); PM.SaveData("_IsFooblesSpawned", true); _isFooblesSpawned = true; } } // if (Photon.Pun.PunRP) // { // } }
void GetPlayerWinTime() { if (playerID == 1) { if (PM.GetData("player1WinTime") != null) { playerTimeText.text = "YOUR TIME: " + (float)PM.GetData("player1WinTime"); } else { playerTimeText.text = "YOU'RE NOT FINISHED YET!"; } if (PM.GetData("player2WinTime") != null) { opponentTimeText.text = "OPPONENT TIME: " + PM.GetData("player2WinTime"); } else { opponentTimeText.text = "OPPONENT NOT FINISHED YET!"; } } else { if (PM.GetData("player2WinTime") != null) { playerTimeText.text = "YOUR TIME: " + (float)PM.GetData("player2WinTime"); } else { playerTimeText.text = "YOU'RE NOT FINISHED YET!"; } if (PM.GetData("player1WinTime") != null) { opponentTimeText.text = "OPPONENT TIME: " + PM.GetData("player1WinTime"); } else { opponentTimeText.text = "OPPONENT NOT FINISHED YET!"; } } }