Ejemplo n.º 1
0
 void Start()
 {
     StartCoroutine(EnemiesWave());
     toHire        = int.Parse(toHireText.text);
     qualityScript = GameObject.Find("PrformanceQuality").GetComponent <PerformanceQualityScript> ();
     qualityScript.Warning(0);
 }
 private void Awake()
 {
     if (Instance != null)
     {
         DestroyImmediate(gameObject);
         return;
     }
     Instance = this;
     DontDestroyOnLoad(gameObject);
 }
Ejemplo n.º 3
0
    void Start()
    {
        qualityScript = GameObject.Find("PrformanceQuality").GetComponent <PerformanceQualityScript> ();
        warn          = qualityScript.warnings;



        if (performanceText && !qualityScript.skipTutorial)
        {
            if (warn == 0)
            {
                inputText = "Your performance was good.";
            }
            if (warn == 1)
            {
                inputText = "You performance was ok.";
            }
            if (warn == 2)
            {
                inputText = "You performance needs improvement.";
            }
            if (warn >= 3)
            {
                inputText = "You performance was close to be unacceptable.";
            }
            StartCoroutine(AnimateText(inputText));
        }
        if (!performanceText)
        {
            StartCoroutine(AnimateText(inputText));
        }

        if (qualityScript.skipTutorial)
        {
            StartCoroutine(AnimateText(inputText));
        }
        qualityScript.skipTutorial = false;
    }
Ejemplo n.º 4
0
 // Use this for initialization
 void Start()
 {
     qualityScript = GameObject.Find("PrformanceQuality").GetComponent <PerformanceQualityScript> ();
 }
Ejemplo n.º 5
0
    // Use this for initialization
    void Awake()
    {
        qualityScript = GameObject.Find("PrformanceQuality").GetComponent <PerformanceQualityScript> ();

        otherCamera.SetActive(qualityScript.quality);
    }