Ejemplo n.º 1
0
        //public bool drawline;
        //public Vector2 lineStart;
        //public Vector2 lineEnd;

        public GIS_Scene(string file, float areaX, float areaY)
        {
            texture_file = file;
            pixel_areaX  = areaX;
            pixel_areaY  = areaY;
            linearPath   = new Path_Linear();
            Objects      = new List <Obj_Sprite>();
        }
Ejemplo n.º 2
0
        //public bool drawline;
        //public Vector2 lineStart;
        //public Vector2 lineEnd;

        public GIS_Scene(string file, float areaX, float areaY)
        {
            texture_file = file;
            pixel_areaX = areaX;
            pixel_areaY = areaY;
            linearPath = new Path_Linear();
            Objects = new List<Obj_Sprite>();

        }
Ejemplo n.º 3
0
        public MappableObject()
        {
            ID           = "Unknown";
            DiffuseColor = Color.White;

            DrawBoundingBox = false;
            DrawObjectName  = false;
            TextBoxColor    = Color.Black;
            HeadingColor    = Color.DodgerBlue;

            TextColor = Color.Yellow;

            _path_calculator       = new Path_Linear();
            _sprite                = null;
            _sprite_area           = RectangleF.Empty;
            _destination_area      = RectangleF.Empty;
            _overlay_rect          = Rectangle.Empty;
            _position              = Vector3.Empty;
            _destination           = Vector3.Empty;
            _converted_coordinates = Vector2.Empty;
        }