private void ConvertToSerilog(object sender, OnLogArgs args) { Log.Information("[Twitch] {BotUsername} : {Data}", args.BotUsername, args.Data); }
private void Client_OnLog(object sender, OnLogArgs e) { LogUtil.LogText($"[{client.TwitchUsername}] -[{e.BotUsername}] {e.Data}"); }
public static void OnLog(object sender, OnLogArgs e) { Console.WriteLine($"{e.BotUsername}: {e.Data}"); }
private void OnLog(object sender, OnLogArgs e) { WriteLine($"{e.DateTime.ToString(CultureInfo.InvariantCulture)}: {e.BotUsername} - {e.Data}"); }
//public void RenewPubSub() //{ // pubsub.ListenToRewards(FileManager.GetChannelID()); //Set Channel ID // pubsub.SendTopics(FileManager.GetOAuth(), false); //Give OAuth Key and connect // _timer = new System.Timers.Timer(40000); // _timer.Elapsed += Reconnect; // _timer.Enabled = true; //} //Pure debugging with every information void PubSub_OnLog(object sender, OnLogArgs a) { Console.WriteLine(a.Data); }
private void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine($"{DateTime.Now,-19} [{e.BotUsername}] {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { Utilities.Log("Client_OnLog: " + e.Data); }
private static void OnLog(object sender, OnLogArgs e) { log(e.Data); }
private void OnLog(object sender, OnLogArgs e) { Debug.Log("<color=yellow> LOG: " + e.Data + "</color>"); }
private void onLog(object sender, OnLogArgs e) { Console.WriteLine($"{e.BotUsername}: {e.Data} @ {e.DateTime}"); }
protected virtual void Client_OnLog(object?sender, OnLogArgs e) { Console.WriteLine($"{e.DateTime}: {e.BotUsername} - {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { this.WriteLine($"{e.DateTime}: {e.BotUsername} - {e.Data}"); }
private void OnLog(object sender, OnLogArgs e) { Debug.Log(e.Data); }
private async void Client_OnLog(object sender, OnLogArgs e) { await _eventProxy.PublishAsync(new TwitchLogNotification(this, e.BotUsername, e.Data, e.DateTime)) .ConfigureAwait(false); }
public static void OnLog(object sender, OnLogArgs e) { }
private static void OnLog(object sender, OnLogArgs e) { Log($"{e.BotUsername} - {e.Data}"); }
private void OnLog(object sender, OnLogArgs e) { Console.WriteLine($"[{e.DateTime.ToString()}] {e.BotUsername} > {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { //_logger.LogInformation("Connected to twitch chat"); }
private static void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine($"Log {e.DateTime}: botname: {e.BotUsername}, Data: {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine($"Log event: {e.Data}"); }
private void OnLog(object sender, OnLogArgs e) { Console.WriteLine($"{e.DateTime.ToString(CultureInfo.InvariantCulture)}: {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { _logger.LogInformation($"{e.DateTime.ToString()}: {e.BotUsername} - {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { }
private static void Client_OnLog(object sender, OnLogArgs e) { Debug.WriteLine($"{e.DateTime.ToString()}: {e.BotUsername} - {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine($"{e.DateTime.ToString()}: {e.BotUsername} - {e.Data}"); }
/// <summary> /// Called when a loggable event has occurred. /// </summary> private static void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine($"{e.DateTime}: [{e.BotUsername}] {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine(e.Data); }
private void OnLog(object sender, OnLogArgs e) { Utils.LogToConsole($"PubSub message received: {e.Data}"); }
private void Client_OnLog(object sender, OnLogArgs e) { Console.WriteLine($"Twitch Bot {e.DateTime}: {e.BotUsername} - {e.Data}"); }
private static void OnLog(object sender, OnLogArgs e) => Console.WriteLine($"{e.DateTime}: {e.BotUsername} - {e.Data}");