Ejemplo n.º 1
0
    void PlacingPowers()
    {
        int x = Random.Range(50, 200);

        if (powertime > x)
        {
            GameObject newpower = pool.SpawnPowers();
            newpower.transform.position = new Vector3(transform.position.x + ygap, transform.position.y + 7.0f, transform.position.z);
            newpower.transform.rotation = transform.rotation;
            newpower.SetActive(true);
            powertime = 0;
        }
    }