/// <summary> /// Method to create an object from a set of object attributes. /// </summary> /// <param name="obj_attributes">The object attributes to create/open from.</param> /// <returns>The newly created object.</returns> protected override object CreateObject(ObjectAttributes obj_attributes) { return(NtDesktop.Create(obj_attributes, Device, DeviceMode, Flags, Access, HeapSize)); }
/// <summary> /// Method to create an object from a set of object attributes. /// </summary> /// <param name="obj_attributes">The object attributes to create/open from.</param> /// <returns>The newly created object.</returns> protected override object CreateObject(ObjectAttributes obj_attributes) { return(NtDesktop.Open(obj_attributes, CreateDesktopFlags.None, Access)); }