public void SetArcInternalAngleBothPositiveTest() { var sketchCreator = new SketchCreator(_document, false); var sketchNode = sketchCreator.BuildSketchNode(); _document.Transact(); // s >0, e > 0, s > e var arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(0.535898, 2, 0), new Point3D(7.464101, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 240) < 0.00001, "Incorrect internal angle"); var endPoint = NodeBuilderUtils.SetInternalAngle(arcBuilder, 300); Assert.IsTrue(Math.Abs(endPoint.X - 4) < 0.00001); Assert.IsTrue(Math.Abs(endPoint.Y - 4) < 0.00001); arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(0.535898, 2, 0), new Point3D(7.464101, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 240) < 0.00001, "Incorrect internal angle"); endPoint = NodeBuilderUtils.SetInternalAngle(arcBuilder, 180); Assert.IsTrue(Math.Abs(endPoint.X - 7.464101) < 0.00001); Assert.IsTrue(Math.Abs(endPoint.Y + 2) < 0.00001); arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(4, 4, 0), new Point3D(7.464101, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 300) < 0.00001, "Incorrect internal angle"); endPoint = NodeBuilderUtils.SetInternalAngle(arcBuilder, 60); Assert.IsTrue(Math.Abs(endPoint.X - 0.535898) < 0.00001); Assert.IsTrue(Math.Abs(endPoint.Y - 2) < 0.00001); // s >0, e > 0, s < e arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(7.464101, 2, 0), new Point3D(0.535898, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 120) < 0.00001, "Incorrect internal angle"); endPoint = NodeBuilderUtils.SetInternalAngle(arcBuilder, 60); Assert.IsTrue(Math.Abs(endPoint.X - 4) < 0.00001); Assert.IsTrue(Math.Abs(endPoint.Y - 4) < 0.00001); arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(7.464101, 2, 0), new Point3D(0.535898, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 120) < 0.00001, "Incorrect internal angle"); endPoint = NodeBuilderUtils.SetInternalAngle(arcBuilder, 180); Assert.IsTrue(Math.Abs(endPoint.X - 0.535898) < 0.00001); Assert.IsTrue(Math.Abs(endPoint.Y + 2) < 0.00001); arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(4, 4, 0), new Point3D(0.535898, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 60) < 0.00001, "Incorrect internal angle"); endPoint = NodeBuilderUtils.SetInternalAngle(arcBuilder, 300); Assert.IsTrue(Math.Abs(endPoint.X - 7.464101) < 0.00001); Assert.IsTrue(Math.Abs(endPoint.Y - 2) < 0.00001); }
public void GetArcAnglesTest() { var sketchCreator = new SketchCreator(_document, false); var sketchNode = sketchCreator.BuildSketchNode(); _document.Transact(); var arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 3, 0), new Point3D(8, 3, 0), new Point3D(4, 7, 0)); Assert.AreEqual(NodeBuilderUtils.GetStartAngle(arcBuilder), 0); Assert.AreEqual(NodeBuilderUtils.GetEndAngle(arcBuilder), 90); Assert.AreEqual(NodeBuilderUtils.GetInternalAngle(arcBuilder), 90); // s >0, e > 0, s < e arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(7.464101, 2, 0), new Point3D(0.535898, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetStartAngle(arcBuilder) - 30) < 0.00001, "Incorrect start angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetEndAngle(arcBuilder) - 150) < 0.00001, "Incorrect end angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 120) < 0.00001, "Incorrect internal angle"); // s >0, e > 0, s > e arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(0.535898, 2, 0), new Point3D(7.464101, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetStartAngle(arcBuilder) - 150) < 0.00001, "Incorrect start angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetEndAngle(arcBuilder) - 30) < 0.00001, "Incorrect end angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 240) < 0.00001, "Incorrect internal angle"); // s < 0, e < 0, s > e arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(7.464101, -2, 0), new Point3D(0.535898, -2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetStartAngle(arcBuilder) + 30) < 0.00001, "Incorrect start angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetEndAngle(arcBuilder) + 150) < 0.00001, "Incorrect end angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 240) < 0.00001, "Incorrect internal angle"); // s < 0, e < 0, s < e arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(0.535898, -2, 0), new Point3D(7.464101, -2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetStartAngle(arcBuilder) + 150) < 0.00001, "Incorrect start angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetEndAngle(arcBuilder) + 30) < 0.00001, "Incorrect end angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 120) < 0.00001, "Incorrect internal angle"); // s > 0, e < 0 arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(7.464101, 2, 0), new Point3D(7.464101, -2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetStartAngle(arcBuilder) - 30) < 0.00001, "Incorrect start angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetEndAngle(arcBuilder) + 30) < 0.00001, "Incorrect end angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 300) < 0.00001, "Incorrect internal angle"); // s < 0, e > 0 arcBuilder = TestUtils.Arc(_document, sketchNode, new Point3D(4, 0, 0), new Point3D(7.464101, -2, 0), new Point3D(7.464101, 2, 0)); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetStartAngle(arcBuilder) + 30) < 0.00001, "Incorrect start angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetEndAngle(arcBuilder) - 30) < 0.00001, "Incorrect end angle"); Assert.IsTrue(Math.Abs(NodeBuilderUtils.GetInternalAngle(arcBuilder) - 60) < 0.00001, "Incorrect internal angle"); }
protected override void OnMouseMove3DAction(Mouse3DPosition mouseData) { WriteTextOnPos(mouseData.Initial2Dx, mouseData.Initial2Dy, mouseData.Point.ToString() + "\nRadius: " + "\nStartAngle: " + "\nEnd Angle: " + "\nInternal Angle: "); SetCoordinate(mouseData.Point); if (Points.Count < 2) { return; } if (Points.Count == 2) { WriteTextOnPos(mouseData.Initial2Dx, mouseData.Initial2Dy, mouseData.Point.ToString() + "\nRadius: " + Points[1].Distance(Points[0]).ToString("{0.##}") + "\nStartAngle: " + (NodeBuilderUtils.GetArcAngle(Points[0], mouseData.Point, new NodeBuilder(sketchNode)) * 180 / Math.PI).ToString("{0.##}") + "\nEnd Angle: " + "\nInternal Angle: "); PreviewCircle(); } else if (Points.Count == 3) { PreviewArc(); WriteTextOnPos(mouseData.Initial2Dx, mouseData.Initial2Dy, mouseData.Point.ToString() + "\nRadius: " + Points[1].Distance(Points[0]).ToString("{0.##}") + "\nStartAngle: " + (NodeBuilderUtils.GetArcAngle(Points[0], Points[1], new NodeBuilder(sketchNode)) * 180 / Math.PI).ToString("{0.##}") + "\nEnd Angle: " + (NodeBuilderUtils.GetArcAngle(Points[0], Points[2], new NodeBuilder(sketchNode)) * 180 / Math.PI).ToString("{0.##}") + "\nInternal Angle: " + NodeBuilderUtils.GetInternalAngle(Points[0], Points[1], Points[2], sketchNode).ToString("{0.##}")); } UpdateView(); }
private void GetInternalAngleValue(ref object resultvalue) { resultvalue = NodeBuilderUtils.GetInternalAngle(Builder); }