Ejemplo n.º 1
0
        protected override void CompleteActivation()
        {
            _firstDialog = NextSceneParameters.Get <string>(First_Dialog_Parameter_Name);

            if (_firstDialog == Rate_Game_Dialog)
            {
                DisplayRatingUnlockedContent();
            }
            else if (string.IsNullOrEmpty(_firstDialog))
            {
                _firstDialog = Default_First_Dialog;
            }
            else if ((_firstDialog == "start") && (Data.Profile.RateBuyRemindersOn))
            {
                _firstDialog = Reminder_Dialog;
            }

            if (_firstDialog != "unlocks")
            {
                UnlockFullVersionContent();
            }

            _titlePopup.Activate();
            _doNotExitOnTitleDismiss = false;

            base.CompleteActivation();
        }
Ejemplo n.º 2
0
        public override void Activate()
        {
            SafeAreaOuterLimits = new Rectangle(0, 0, Definitions.IsWideScreen ? Wide_Buffer_Width : Standard_Buffer_Width, Buffer_Height);

            _raceStarted = false;
            _levelData   = new Data.RaceLevelData();

            RaceAreaName = NextSceneParameters.Get <string>(Race.RaceGameplayScene.Course_Area_Parameter);

            base.Activate();

            ((PlayerMotionEngine)_player.MotionEngine).DifficultySpeedBoosterUnit = NextSceneParameters.Get <int>(Race.RaceGameplayScene.Course_Speed_Parameter);

            _player.ClearSkin();
            _player.SkinBones(AvatarComponentManager.SideFacingAvatarSkin(PlayerSkinSlotIndex));
            _player.CustomSkinSlotIndex = PlayerSkinSlotIndex;

            if (InputProcessor != null)
            {
                ((PlayerMotionEngine)_player.MotionEngine).InputProcessor = InputProcessor;
                InputProcessor.AddButtonArea(PowerUpButton.In_Game_Button_Name, _powerUpButton.Center, _powerUpButton.Radius, false);
            }

            SetCoordinatorsForRace();
            SetUpOpponentAttackEffects();

            ReadyToRace = false;
            Paused      = false;
        }
        public override void Activate()
        {
            base.Activate();

            _startSequenceTimer.Reset();

            ControllerPool.SetControllersToGameplayMode();

            Communication.SubSceneCommunicator playerOneCommunicator = new Communication.SubSceneCommunicator();
            Communication.SubSceneCommunicator playerTwoCommunicator = new Communication.SubSceneCommunicator();

            playerOneCommunicator.OtherPlayerDataSource = playerTwoCommunicator;
            playerTwoCommunicator.OtherPlayerDataSource = playerOneCommunicator;

            _playerOneGameplayContainer.InputProcessor      = ControllerPool.Controllers.PlayerOne;
            _playerOneGameplayContainer.Communicator        = playerOneCommunicator;
            _playerOneGameplayContainer.PlayerSkinSlotIndex = NextSceneParameters.Get <int>(Player_One_Avatar_Skin_Parameter);
            _playerOneGameplayContainer.BufferArea          = CreateDisplayArea(0);
            _playerOneGameplayContainer.Activate();

            _playerTwoGameplayContainer.InputProcessor      = ControllerPool.Controllers.PlayerTwo;
            _playerTwoGameplayContainer.Communicator        = playerTwoCommunicator;
            _playerTwoGameplayContainer.PlayerSkinSlotIndex = NextSceneParameters.Get <int>(Player_Two_Avatar_Skin_Parameter);
            _playerTwoGameplayContainer.BufferArea          = CreateDisplayArea(1);
            _playerTwoGameplayContainer.Activate();

            _dialogContainer.BufferArea = ScaledBufferFrame;
            _dialogContainer.Activate();
        }
Ejemplo n.º 4
0
        public override void Activate()
        {
            base.Activate();

            ((ResultsDialog)_dialogs["results"]).Outcome      = NextSceneParameters.Get <Definitions.RaceOutcome>(Outcome_Parameter_Name);
            ((ResultsDialog)_dialogs["results"]).LivesAwarded = NextSceneParameters.Get <bool>("race-lives-awarded");
        }
Ejemplo n.º 5
0
        public override void Activate()
        {
            base.Activate();

            ((ResultsDialog)_dialogs["results"]).Outcome = NextSceneParameters.Get <Definitions.RaceOutcome>(Outcome_Parameter_Name);
            ((ResultsDialog)_dialogs["results"]).PlayerOneSkinSlotIndex = NextSceneParameters.Get <int>(RaceGameplayScene.Player_One_Avatar_Skin_Parameter);
            ((ResultsDialog)_dialogs["results"]).PlayerTwoSkinSlotIndex = NextSceneParameters.Get <int>(RaceGameplayScene.Player_Two_Avatar_Skin_Parameter);
        }
Ejemplo n.º 6
0
 protected override void CompleteDeactivation()
 {
     if (!NextSceneParameters.Get <bool>("music-already-running"))
     {
         MusicManager.StopMusic();
     }
     base.CompleteDeactivation();
 }
Ejemplo n.º 7
0
        public override void Activate()
        {
            if (!NextSceneParameters.Get <bool>("music-already-running"))
            {
                MusicManager.PlayLoopedMusic("title");
            }

            _musicToStartOnDeactivation = "";

            base.Activate();
        }
Ejemplo n.º 8
0
        protected override void CompleteDeactivation()
        {
            ((RaceOpponentListDialog)_dialogs["opponents"]).TearDownCommunicator();

            if (NextSceneParameters.Get <string>(Gameplay.Race.RaceGameplayScene.Course_Area_Parameter) != null)
            {
                MusicManager.StopMusic();
            }

            base.CompleteDeactivation();
        }
Ejemplo n.º 9
0
        public override void Activate()
        {
            if (!NextSceneParameters.Get <bool>("button-caption"))
            {
                BackButtonCaption = "OK";
            }

            foreach (InputProcessorBase processor in _inputProcessors)
            {
                processor.AllowDirectionalRepeat = true;
            }

            MusicManager.StopMusic();
            base.Activate();
        }
        public override void Activate()
        {
            Profile.SyncPlayerLives();
            if (_levelData != null)
            {
                ObjectsToSerialize.Remove(_levelData);
            }

            _attemptsAtCurrentLevel = NextSceneParameters.Get <int>("attempt-count");

            _levelComplete = false;
            _rankingCoordinator.Reset();
            _levelData = new SurvivalLevelData();
            _levelData.AttemptsAtLevel = _attemptsAtCurrentLevel;

            ObjectsToSerialize.Add(_levelData);
            StatusDisplay.CurrentLevelData     = _levelData;
            StatusDisplay.FreezeDisplayedScore = false;
            RaceAreaName = "";

            base.Activate();

            if (Profile.PauseOnSceneActivation)
            {
                if (!_rankingCoordinator.LevelCompleted)
                {
                    if (Profile.CurrentAreaData.Name == "Tutorial")
                    {
                        _tutorialRunner.CheckForStepTrigger(_player.WorldPosition);
                    }
                    if (!_paused)
                    {
                        EnablePause();
                    }
                }
                Profile.PauseOnSceneActivation = false;
            }

            if (!RecoveredFromTombstone)
            {
                ((PlayerMotionEngine)_player.MotionEngine).DifficultySpeedBoosterUnit = Profile.CurrentAreaData.SpeedStep;
                _readyPopup.Activate();
            }
            else if (_rankingCoordinator.LevelCompleted)
            {
                HandleLevelCleared();
            }
        }
Ejemplo n.º 11
0
        protected override void CompleteActivation()
        {
            _firstDialog = NextSceneParameters.Get <string>(First_Dialog_Parameter_Name);
            if (string.IsNullOrEmpty(_firstDialog))
            {
                _firstDialog = Default_First_Dialog;
            }

            if (!Definitions.Simulate_Trial_Mode)
            {
                UnlockFullVersionContent();
            }

            _titlePopup.Activate();

            base.CompleteActivation();
        }
Ejemplo n.º 12
0
        public override void Activate()
        {
            _returnToGame = NextSceneParameters.Get <bool>("return-to-game");

            Type[]        types                 = Assembly.GetExecutingAssembly().GetTypes();
            List <string> providers             = new List <string>();
            Dictionary <string, string> lookups = new Dictionary <string, string>();

            foreach (Type t in types)
            {
                PropertyInfo pi = t.GetProperty(Bopscotch.Definitions.KeyChain, BindingFlags.NonPublic | BindingFlags.Static);
                if (pi != null)
                {
                    providers.Add(t.FullName);
                    lookups.Add(t.FullName, pi.GetValue(null).ToString());
                }
            }
            providers = providers.OrderBy(x => x.LastIndexOf('.')).ToList();

            string sk = "";

            foreach (string p in providers)
            {
                sk = sk + lookups[p];
            }

            _connection              = new InAppBillingServiceConnection(Bopscotch.Game1.Activity, sk);
            _connection.OnConnected += LoadProducts;

            MainActivity.BillingServiceConnection = _connection;

            base.Activate();

            MusicManager.StopMusic();

            ActivateDialog("loading-store");
        }
Ejemplo n.º 13
0
        public override void Activate()
        {
            _raceStarted = false;
            _levelData   = new RaceLevelData();

            RaceAreaName = NextSceneParameters.Get <string>(Course_Area_Parameter);

            base.Activate();

            if (RecoveredFromTombstone)
            {
                ExitFollowingFocusLoss();
            }
            else
            {
                _player.PlayerEventCallback = HandlePlayerEvent;
                ((PlayerMotionEngine)_player.MotionEngine).DifficultySpeedBoosterUnit = NextSceneParameters.Get <int>(Course_Speed_Parameter);

                //_opponentMarker.SetForRaceStart(_player.WorldPosition, _player.Mirror);
                SetCoordinatorsForRace(NextSceneParameters.Get <string>(Course_Area_Parameter));
                SetUpOpponentAttackEffects();
                _waitingMessage.Activate();
            }
        }