Ejemplo n.º 1
0
        public void send_NewBattleReport(List <PlayerUnreadCount> playerUnreadCount)
        {
            oprot_.WriteMessageBegin(new TMessage("NewBattleReport", TMessageType.Call, seqid_));
            NewBattleReport_args args = new NewBattleReport_args();

            args.PlayerUnreadCount = playerUnreadCount;
            args.Write(oprot_);
            oprot_.WriteMessageEnd();
            oprot_.Transport.Flush();
        }
Ejemplo n.º 2
0
        public void NewBattleReport_Process(int seqid, TProtocol iprot, TProtocol oprot)
        {
            NewBattleReport_args args = new NewBattleReport_args();

            args.Read(iprot);
            iprot.ReadMessageEnd();
            NewBattleReport_result result = new NewBattleReport_result();

            iface_.NewBattleReport(args.PlayerUnreadCount);
            oprot.WriteMessageBegin(new TMessage("NewBattleReport", TMessageType.Reply, seqid));
            result.Write(oprot);
            oprot.WriteMessageEnd();
            oprot.Transport.Flush();
        }